This will definitely be daunting to some and luckily there are modes that aren’t 1v1. Think of Lemnis Gate as any class-based shooter, but you have to play every character on the team. By the end of my session with Lemnis Gate though I at least had a grasp of who I was semi-competent with and who I wasn’t. I feel I didn’t really get enough time with the game to truly click with any of them. Kapitan is a bit more of an all-rounder and ideal for when you just need to shoot things. Perfect for diverting traffic or dealing with enemies in clustered spaces. Toxin for example can lay down a pool of sludge that causes damage over time. In the world of Lemnis Gate they are called operatives and each one has their own pros and cons. You can get a closer look at them over on the Lemnis Gate website. ![]() There’s a range of character types in the game. Lemnis Gate is a game anyone can pick up and have fun with but my time with it highlighted that it takes time to truly master. A bit more time with the game and I would’ve had a more effective counter to my plan going wrong. If I had spent a bit more time with the game I would’ve, in theory, been able to place the forcefield better. What this moment highlighted perfectly to me though is an important thing to stress about Lemnis Gate. I needed to completely rethink my strategy. This meant that my “foolproof plan” was completely out of the window. ![]() Rather than protecting my characters, it landed behind them. A perfect way to explain what I mean is to break down one of my games.Īt one point a forcefield I tried to set up to protect characters from previous rounds fell short. Meaning I had to improvise to try and salvage the game. I often found my strategy at the start of a match quickly falling apart. Lemnis Gate requires you to be thinking ahead whilst still being able to counter and think on your feet. The developers have made comparisons to games like chess and it’s a fair comparison.
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